Documentation Index
Fetch the complete documentation index at: https://villagesql.com/docs/llms.txt
Use this file to discover all available pages before exploring further.
Overview
VillageSQL follows clear versioning and compatibility policies to help you make informed decisions about deployment and upgrades.VillageSQL Versioning
VillageSQL uses Semantic Versioning (SemVer) to communicate the nature and impact of changes in each release.Version Format
Versions follow the format: MAJOR.MINOR.PATCHVersion Increment Rules
- MAJOR version (e.g., 1.0.0 → 2.0.0): Breaking changes that may require code modifications or database migrations
- MINOR version (e.g., 0.1.0 → 0.2.0): New features and functionality added in a backwards-compatible manner
- PATCH version (e.g., 0.0.1 → 0.0.2): Backwards-compatible bug fixes and minor improvements
VillageSQL is currently in pre-1.0 development (version 0.x.x). During this phase, API and extension interfaces may change more frequently as we stabilize the platform.
Development Builds
Versions with a pre-release suffix (e.g.,0.0.4-dev) are development builds. The server blocks upgrades from a database initialized with a development build by default. Dev builds are not tested for upgrade compatibility and may include breaking schema or protocol changes.
To permit this, start the server with --villagesql-allow-unsafe-dev-upgrade:
Extension Compatibility
VillageSQL extensions are version-specific. An extension built for one version of VillageSQL may not work with another version. When upgrading VillageSQL:- Check extension compatibility for the new version
- Update or rebuild extensions as needed
- Test extensions in a development environment before production deployment
SDK Changes from 0.0.3
Extensions compiled against the 0.0.3 SDK must be recompiled against 0.0.4.vef_version_t::extra type corrected to const char*. The field was
unsigned char* in 0.0.3. Most extensions don’t access it directly — it’s
populated by the SDK from your manifest.json version field. If yours
does, remove any (unsigned char *) cast when compiling against the 0.0.4 SDK.
